Building games and providing game development resources

Unity

We predominantly use Unity here at KickCode Games, for both 2D and 3D games, because it is so easy to get something running cross-platform, and comes with some great features out of the box. It also is easy to extend for when you're writing your custom code that makes your game tick, and with over five years of C# experience and over a decade of JS experience, it's easy for us to build great games with it.

It also has a brilliant Asset Store which makes building out prototypes with stock bought assets much easier and quicker, and so going from an idea to something you can play to start testing gameplay and dynamics takes days instead of weeks or months.

You can take a look at the things we've been building with Unity in our games section, and over on the blog.