Building games and providing game development resources

Throwing Shapes

Throwing Shapes is a simple 2D time based risk/reward game for the iPad, created using Unity, and specifically the 2D framework Futile.

You have 30 seconds to bank as many shapes as possible - you can multiply your shapes by throwing them to the right, splitting them into three more shapes of various sizes and colours. Throwing them to the left banks them and adds them to your score. How long will you throw to the right before throwing to the left?

It's still in the prototype stage right now, and you can test the single level version on the web - at a later date I may expand it with further more challenging elements, and release it in the App Store.