I build web, mobile and desktop apps, produce screencasts, write ebooks, and provide pairing and training

Introducing Hijax Games

Jun 11, 2013 - Elliott Draper

Today we’re happy to announce that we’re expanding our offerings here at KickCode, with our launch of Hijax Games. The reason we’re launching a separate brand is to bring the same level of expertise, quality and reliability that we offer with KickCode to games, game development, and game development resources, without diluting our focus in either area.

Hijax Games

Going forward we’ll be releasing some games we’ve been working on, as well as providing detailed game development resources to help fellow game developers get up to speed with the latest technologies and frameworks - so whether you’ve been developing games for a while but are learning a new tool, or you’re a budding game dev just starting out, we’ll have plenty of content for you! And of course, we’re available for client work building games on desktop and mobile platforms.

We’ve gone ahead and taken our advice too, following our blog posts to do our research, validate our market, and to setup a pre-launch landing page. Help us to validate our idea further by registering on our pre-launch page so that you’ll be the first to know when we launch the site proper in a week or two!

Here are a few progress screens as we worked through our own process:

  • Google Keyword Tool
  • Facebook ads
  • Launchrock landing page

So if you’re interested in games for mobile and desktop, or interested in building a game, then please register so you know when Hijax Games launches, and if you have any questions, let us know!




Check out our macOS apps, AppTrack and WordTarget.

If you're looking for bespoke development for your own apps, using Ruby on Rails, RubyMotion, React Native or Unity, you can hire @ejdraper - visit ejdraper.com to learn more.


blog comments powered by Disqus
Back to blog
 

Building Mac OS X apps with RubyMotion

Learn how to build Mac apps with using Ruby with this ebook, currently in early access, and with the finished version coming soon.


Purchase